<?xml version="1.0" encoding="UTF-8"?>

<CCustomShaderEffectTree__BRANCH_BEND_AND_TRI_WAVE_MICRO_MOVEMENTS_LOCALS>
  <PivotHeight value="3.150000" />
  <TrunkStiffnessAdjustLow value="2.000000" />
  <TrunkStiffnessAdjustHigh value="9.060000" />
  <PhaseStiffnessAdjustLow value="3.000000" />
  <PhaseStiffnessAdjustHigh value="15.000000" />
  <BasisWaves>
    <Item>
      <lowWind>
        <freqAndAmp x="0.053000" y="0.020000" />
      </lowWind>
      <highWind>
        <freqAndAmp x="0.043000" y="0.110000" />
      </highWind>
    </Item>
    <Item>
      <lowWind>
        <freqAndAmp x="0.046000" y="0.019000" />
      </lowWind>
      <highWind>
        <freqAndAmp x="0.028000" y="0.048000" />
      </highWind>
    </Item>
    <Item>
      <lowWind>
        <freqAndAmp x="0.079000" y="0.012000" />
      </lowWind>
      <highWind>
        <freqAndAmp x="0.010000" y="0.029000" />
      </highWind>
    </Item>
  </BasisWaves>
</CCustomShaderEffectTree__BRANCH_BEND_AND_TRI_WAVE_MICRO_MOVEMENTS_LOCALS>