; VehiclesExtra.dat
; Miscellaneous extra vehicle related data

; Boarding Points
; Safe positions from which to embark a boat.
; These are created with the "Car Variations -> Boat Boarding Points" widget
;
; Also defined here are some values which is used when exporting boats' navmeshes
; these values are written into the "exported_navmeshes\vehicles.lst" file and in
; turn passed into the navmesh compiler.
; NAV_MAXHEIGHTCHANGE the maximum height change permissible under a navmesh poly edge
; NAV_MINZDIST the min Z dist between consecutive samples at the same XY location

START_BOARDING_POINTS

VEHICLE_NAME cargoplane NUM_BOARDING_POINTS 2 NAV_MAXHEIGHTCHANGE 0.350000 NAV_MINZDIST 0.500000 NAV_RES 0.25

X 2.41 Y 0.27 Z -0.80 HEADING 4.71
X -2.29 Y 0.29 Z -0.81 HEADING 1.57

VEHICLE_NAME cuban800 NUM_BOARDING_POINTS 2 NAV_MAXHEIGHTCHANGE 0.350000 NAV_MINZDIST 0.500000 NAV_RES 0.25

X -1.23 Y -0.67 Z -0.57 HEADING 3.14
X 1.23 Y -0.72 Z -0.55 HEADING 3.14

VEHICLE_NAME dinghy NUM_BOARDING_POINTS 4 NAV_MAXHEIGHTCHANGE 1.000000 NAV_MINZDIST 0.750000 NAV_RES 0.25 AUTHORED_MESH x:\gta5\assets\navmesh\vehicles\dinghy.ase

X -1.72 Y -0.04 Z 0.60 HEADING 1.40
X 1.64 Y -0.31 Z 0.60 HEADING 4.89
X -1.79 Y -1.19 Z 0.57 HEADING 1.57
X 1.75 Y -1.42 Z 0.62 HEADING 4.71

VEHICLE_NAME dinghy2 NUM_BOARDING_POINTS 4 NAV_MAXHEIGHTCHANGE 1.000000 NAV_MINZDIST 0.750000 NAV_RES 0.25 AUTHORED_MESH x:\gta5\assets\navmesh\vehicles\dinghy2.ase

X -1.72 Y -0.04 Z 0.60 HEADING 1.40
X 1.64 Y -0.31 Z 0.60 HEADING 4.89
X -1.79 Y -1.19 Z 0.57 HEADING 1.57
X 1.75 Y -1.42 Z 0.62 HEADING 4.71

VEHICLE_NAME duster NUM_BOARDING_POINTS 2 NAV_MAXHEIGHTCHANGE 0.350000 NAV_MINZDIST 0.500000 NAV_RES 0.25

X -1.15 Y -1.15 Z -0.35 HEADING 3.14
X 1.27 Y -1.15 Z -0.36 HEADING 3.14

VEHICLE_NAME jetmax NUM_BOARDING_POINTS 5 NAV_MAXHEIGHTCHANGE 0.350000 NAV_MINZDIST 0.500000 NAV_RES 0.25 AUTHORED_MESH x:\gta5\assets\navmesh\vehicles\jetmax.ase

X -0.00 Y -4.97 Z 0.84 HEADING 3.14
X -1.52 Y -2.20 Z 0.88 HEADING 1.57
X 1.47 Y -2.03 Z 0.93 HEADING 4.72
X -1.03 Y 2.73 Z 1.00 HEADING 1.57
X 0.96 Y 2.75 Z 1.00 HEADING 4.71

VEHICLE_NAME mammatus NUM_BOARDING_POINTS 2 NAV_MAXHEIGHTCHANGE 0.350000 NAV_MINZDIST 0.500000 NAV_RES 1.000000

X -2.55 Y 0.37 Z -0.06 HEADING 1.57
X 2.45 Y 0.59 Z -0.07 HEADING 4.71

VEHICLE_NAME marquis NUM_BOARDING_POINTS 6 NAV_MAXHEIGHTCHANGE 1.000000 NAV_MINZDIST 0.750000 NAV_RES 0.25 AUTHORED_MESH x:\gta5\assets\navmesh\vehicles\marquis.ase

X -0.57 Y -8.70 Z 0.31 HEADING 2.97
X 0.73 Y -8.73 Z 0.27 HEADING 3.32
X -1.42 Y 2.85 Z 1.29 HEADING 1.40
X 1.48 Y 2.91 Z 1.28 HEADING 4.89
X 2.04 Y -4.38 Z 1.27 HEADING 4.71
X -2.06 Y -4.40 Z 1.27 HEADING 1.57

VEHICLE_NAME metrotrain NUM_BOARDING_POINTS 4 NAV_MAXHEIGHTCHANGE 0.350000 NAV_MINZDIST 0.500000 NAV_RES 0.35

X -1.35 Y -2.67 Z 0.57 HEADING 1.57
X -1.35 Y 3.33 Z 0.57 HEADING 1.57
X 1.35 Y 3.33 Z 0.57 HEADING 4.71
X 1.35 Y -2.67 Z 0.57 HEADING 4.71

VEHICLE_NAME predator NUM_BOARDING_POINTS 3 NAV_MAXHEIGHTCHANGE 0.350000 NAV_MINZDIST 0.500000 NAV_RES 0.25 AUTHORED_MESH x:\gta5\assets\navmesh\vehicles\predator.ase

X 0.04 Y -4.84 Z 0.73 HEADING 3.14
X -1.40 Y -3.18 Z 0.78 HEADING 1.57
X 1.39 Y -3.16 Z 0.79 HEADING 4.71

VEHICLE_NAME seashark NUM_BOARDING_POINTS 4 NAV_MAXHEIGHTCHANGE 1.000000 NAV_MINZDIST 0.750000 NAV_RES 0.25

X 0.85 Y -0.01 Z 0.25 HEADING 4.71
X -0.85 Y 0.01 Z 0.25 HEADING 1.57
X 0.85 Y -1.02 Z 0.25 HEADING 4.71
X -0.85 Y -1.00 Z 0.25 HEADING 1.57

VEHICLE_NAME shamal NUM_BOARDING_POINTS 1 NAV_MAXHEIGHTCHANGE 0.350000 NAV_MINZDIST 0.500000 NAV_RES 0.25

X -1.53 Y 3.85 Z -0.40 HEADING 1.57

VEHICLE_NAME squalo NUM_BOARDING_POINTS 5 NAV_MAXHEIGHTCHANGE 1.000000 NAV_MINZDIST 0.750000 NAV_RES 0.25

X -1.31 Y 1.83 Z 0.62 HEADING 1.40
X 1.31 Y 1.83 Z 0.62 HEADING 4.88
X -0.02 Y -4.37 Z -0.17 HEADING 3.14
X -0.99 Y -0.74 Z 0.92 HEADING 1.57
X 1.00 Y -0.70 Z 1.00 HEADING 4.71

VEHICLE_NAME stunt NUM_BOARDING_POINTS 2 NAV_MAXHEIGHTCHANGE 0.350000 NAV_MINZDIST 0.500000 NAV_RES 0.25

X 1.34 Y -2.12 Z 0.16 HEADING 3.14
X -1.34 Y -2.12 Z 0.16 HEADING 3.14

VEHICLE_NAME suntrap NUM_BOARDING_POINTS 3 NAV_MAXHEIGHTCHANGE 0.350000 NAV_MINZDIST 0.500000 NAV_RES 0.25 AUTHORED_MESH x:\gta5\assets\navmesh\vehicles\suntrap.ase

X 0.06 Y -3.15 Z 0.66 HEADING 3.14
X -0.89 Y 2.08 Z 0.80 HEADING 1.22
X 0.91 Y 2.08 Z 0.81 HEADING 5.06

VEHICLE_NAME tropic NUM_BOARDING_POINTS 1 NAV_MAXHEIGHTCHANGE 1.000000 NAV_MINZDIST 0.500000 NAV_RES 0.25 AUTHORED_MESH x:\gta5\assets\navmesh\vehicles\tropic.ase

X 0.08 Y -3.57 Z 0.30 HEADING 3.14

END_BOARDING_POINTS


;End of boarding-points section


;the end
