<?xml version="1.0" encoding="UTF-8"?>
<rage__bgConfig>
	<glassTypes> 
	<!-- Do not rename or reorder glass types unless you intend to re-export all glass frags!-->
		<Item>
			<glassType>Pane</glassType>
			<glassSizes>
				<Item><glassSize>0x0</glassSize></Item>
				<Item><glassSize>1x1</glassSize></Item>
				<Item><glassSize>2x2</glassSize></Item>
				<Item><glassSize>3x3</glassSize></Item>
			</glassSizes>
		</Item>
		<Item>
			<glassType>Security</glassType>
			<glassSizes>
				<Item><glassSize>0x0</glassSize></Item>
			</glassSizes>
		</Item>
		<Item>
			<glassType>Pane_Weak</glassType>
			<glassSizes>
				<Item><glassSize>0x0</glassSize></Item>
				<Item><glassSize>1x1</glassSize></Item>
				<Item><glassSize>2x2</glassSize></Item>
				<Item><glassSize>3x3</glassSize></Item>
			</glassSizes>
		</Item>
	</glassTypes>
	<crackTypes>
		<Item>Blunt</Item>
		<Item>Pistol</Item>
		<Item>Shotgun</Item>
		<Item>Explosion</Item>
	</crackTypes>
	<shaderVars>
		<textureVarDefaults>
			<item>
				<varName>DecalTex</varName>
				<textureName>HiResDecal</textureName>
			</item>
			<item>
				<varName>BrokenBumpTex</varName>
				<textureName>DefNormBroken</textureName>
			</item>
		</textureVarDefaults>
		<float4VarDefaults>
			<item>
				<varName>BrokenDiffuseColor</varName>
				<value x="0.44" y="0.54" z="0.54" w="0.8"/>
			</item>
			<item>
				<varName>BrokenSpecularColor</varName>
				<value x="1.0" y="1.0" z="1.0" w="1.0"/>
			</item>
		</float4VarDefaults>
		<float2VarDefaults>
			<item>
				<varName>CrackEdgeBumpTileScale</varName>
				<value x="0.2" y="0.2"/>
			</item>
			<item>
				<varName>CrackDecalBumpTileScale</varName>
				<value x="2.5" y="2.5"/>
			</item>
		</float2VarDefaults>
		<floatVarDefaults>
			<item>
				<varName>CrackEdgeBumpAmount</varName>
				<value value="1.5"/>
			</item>
			<item>
				<varName>CrackDecalBumpAmount</varName>
				<value value="3.0"/>
			</item>
			<item>
				<varName>CrackDecalBumpAlphaThreshold</varName>
				<value value="0.0"/>
			</item>
		</floatVarDefaults>
	</shaderVars>
</rage__bgConfig>
